Date..: 25th of Sept 2000
Char..: Mahyr
Situ..: wanted to go RD, but some dreadful orcs and man were Ford, so I spammed
        south to Khuzur - was resting mana when...
Note..: too lazy too cute some of the ansi sequences out

* R W C Mana:Cold>rest
You are already resting.

* R W C Mana:Cold>
Darkangel narrates 'not that he gives me eq, but anyway :O)'

* R W C Mana:Cold>

* R W C Mana:Cold>sc
226/226 hit, 26/112 mana, and 91/121 moves.

* R W C Mana:Cold>
Bornack narrates 'giggle'
A mountain goat has arrived from the north.

* R W C Mana:Warm>
*a Man* has arrived from the east riding a pack horse.

* R W C Mana:Warm>
*a Man* leaves west riding a pack horse.

* R W C Mana:Warm>
Valandur narrates '*mutter*'

* R W C Mana:Warm>wake
stand
You are already awake...

* R W C Mana:Warm>
You stop resting, and stand up.

* R W C Mana:Warm>track pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Warm>lead

Deva narrates 'dragoth ford'

* R W C Mana:Warm>aba
You stop riding a pack horse.
A pack horse starts following you.

* W C Mana:Warm>A pack horse stops following you.
You suddenly notice *a Man*.
You feel less protected.
Suddenly *a Man* stabs you in the back.
That really HURT!
You stop tracking your victim.
You flee head over heels.
Among the Hills
Exits: North East South West.

* W C HP:Hurt Mana:Warm>
Bornack narrates 'the1 with the most eq when he dies is the winner'

* W C HP:Hurt Mana:Warm>fle
You flee head over heels.
Among the Mountains
A sturdy pack horse is standing here.
A mountain goat is here, jumping from cliff to cliff.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>south
Among the Hills
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>south
The Barren Plains
Exits: North East South West.

* W C HP:Hurt Mana:Warm>north
Bornack narrates 'thats alvedon moto'
Among the Hills
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>shoot *Man*
Wielding something to shoot with might help...
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Warm *a Man*:Healthy>
You try to pierce *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Warm *a Man*:Healthy>
You flee head over heels.
Edge of the Plains
A thin, crippled deer looks around timidly.
A nightingale is here, chirping a sweet melody.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>shoot *Man*

A nightingale leaves east.

* W C HP:Hurt Mana:Warm>Shoot whom?

* W C HP:Hurt Mana:Warm>
Valandur narrates 'and here I am stuck with an orkish fang *sniff*'

* W C HP:Hurt Mana:Warm>cha w 10
Wimpy set to: 10

* W C HP:Hurt Mana:Warm>west
Near the Mountains
Exits: North East South West.

* W C HP:Hurt Mana:Warm>east
Edge of the Plains
A thin, crippled deer looks around timidly.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>east
Among the Hills
A nightingale is here, chirping a sweet melody.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>search quick
You have revealed *a Man*!
You begin to search ...

* W C HP:Hurt Mana:Warm>shoot *Man*
Wielding something to shoot with might help...
Darkangel narrates 'and rhuka moto'

* W C HP:Hurt Mana:Warm>
Darkangel narrates ':D'
Ragaz narrates 'any1 in bm would be willing to help me please?!'

* W C HP:Hurt Mana:Warm>west
Edge of the Plains
A thin, crippled deer looks around timidly.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>east
Among the Hills
A nightingale is here, chirping a sweet melody.
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>
*a Man* leaves west.

* W C HP:Hurt Mana:Warm>west
hit *Man*
Edge of the Plains
A thin, crippled deer looks around timidly.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>They aren't here.

* W C HP:Hurt Mana:Warm>search quick
You have revealed *a Man*!
You begin to search ...
*a Man* tries to sneak behind you!

hit *Man*

* W C HP:Hurt Mana:Warm>
* W C HP:Hurt Mana:Warm *a Man*:Fine>
You strongly pierce *a Man*'s left leg and tickle it.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
You strongly pierce *a Man*'s head and tickle it.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
*a Man* swiftly dodges your attempt to pierce him.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Warm *a Man*:Fine>bow shoot     <==== heh - am I sleeping or

*a Man* begins some strange incantations...        <==== what :>
No way! You are fighting for your life!

* W C HP:Hurt Mana:Warm *a Man*:Fine>
The crippled deer leaves west.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
Darkangel narrates 'gildors fine weapons is forlond?'

* W C HP:Hurt Mana:Warm *a Man*:Fine>fle
You flee head over heels.
Among the Hills
Exits: North East South West.
Saving Mahyr.

* W C HP:Hurt Mana:Warm>west
Edge of the Plains
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>
*a Man* leaves east.

* W C HP:Hurt Mana:Warm>west
Near the Mountains
A thin, crippled deer looks around timidly.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>get bow backpack
draw bow
put dagger backpack
You get a black horn shortbow from a leather backpack.

* W C HP:Hurt Mana:Warm>
You remove a black runed dagger.
You skillfully wield a black horn shortbow, ready to protect the weak.
You are too weak to use this shortbow effectively.

* W C HP:Hurt Mana:Warm>east
You put a black runed dagger in a leather backpack.

* W C HP:Hurt Mana:Warm>
Edge of the Plains
Exits: North East South West.
You suddenly notice *a Man*.

* W C HP:Hurt Mana:Warm>
*a Man* leaves west.

* W C HP:Hurt Mana:Warm>shoot *Man*
Shoot whom?

* W C HP:Hurt Mana:Warm>west
shoot *Man*
Near the Mountains
A thin, crippled deer looks around timidly.
Exits: North East South West.
You suddenly notice *a Man*.
You hear some apparently very far noise coming from the south.

* W C HP:Hurt Mana:Warm>
Your victim has disappeared!
*a Man* leaves east.

* W C HP:Hurt Mana:Warm>
*a Man* has arrived from the east.

* W C HP:Hurt Mana:Warm>
*a Man* tries to sneak behind you!

* W C HP:Hurt Mana:Warm>shoot *Man*
You shoot *a Man*'s right arm very hard.
*a Man* swiftly dodges your attempt to hit him.

* W C HP:Hurt Mana:Warm *a Man*:Fine>shoot *Man*
*a Man* strongly pierces your right foot.
Aye! You cannot concentrate any more...

* W C HP:Hurt Mana:Warm *a Man*:Fine>shoot *Man*
*a Man* swiftly dodges your attempt to shoot him.

* W C HP:Hurt Mana:Warm *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves west.

* W C HP:Hurt Mana:Warm>shoot *Man*
Shoot whom?

* W C HP:Hurt Mana:Warm>search quick
You begin to search ...

* W C HP:Hurt Mana:Warm>
Valandur narrates 'forlond, nod'

* W C HP:Hurt Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W C HP:Hurt Mana:Warm>south
A Spring in the Plains
A shallow pond is here, tinted green with algae.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>south
A Faint Trail
Exits: North East South West.

* W C HP:Hurt Mana:Warm>east
A Faint Trail
A large rabbit looks peacefully at you, ready to dart away.
A restless rabbit bounces around.
A small rabbit glares angrily at you.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>firstaid 
You try to bind your wounds.

A large rabbit leaves east.
A bouncing rabbit leaves east.
An angry rabbit leaves east.

search quick

* W C HP:Hurt Mana:Warm>
You begin to search ...

* W C HP:Hurt Mana:Warm>west



====> CUT CUT: I spam sw some to bind my wound first


* W C HP:Hurt Mana:Warm>west
Heathery Valley
Exits: North East South West.

* W C HP:Hurt Mana:Warm>firstaid 
You try to bind your wounds.

Bornack narrates 'any1 give me something nice for wsword maybe gleaming rohirrim? iron ring?'

Oddyseus narrates 'who ainur 'giggle''
You successfully bind your wound.

* W C HP:Hurt Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W C HP:Hurt Mana:Hot>
Eilro narrates 'lots of orcs and bns traping tbad so stay out :)'

* W C HP:Hurt Mana:Hot>info
You are a male Silvan.
You are 69 years, 2 months, and 17 days old.
You have played 3 days and 23 hours (real time).
This ranks you as Mahyr the Mishapen (level 27).
You are six feet 0 and weigh ten stone and seven pounds.
Perception: vision 82, hearing 16, smell -30. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
You are carrying sixty-two pounds of equipment. Heavy, but we will manage... 
Offensive Bonus:81%, Dodging Bonus:46%, Parrying Bonus:23%.
You are not wearing any armour.
You will flee if your hit points go below 10. Your mood is wimpy.
You have scored 7,910,742 experience points and you have 38,481 travel points.
You have been involved in some skirmishes for the armies of the West.
You need 739,258 exp. points and 0 travel points to reach the next level.
You have 13 lauren coins, 1 celeb penny, and 24 busc pennies.
You are speaking Westron.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- panic
- a critical wound at the body (bound up).
- noquit
- novoid

* W C HP:Hurt Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W C HP:Hurt Mana:Hot>get dagger backpack
wield dagger
draw boots
wear bow back
put bow backpack
You get a black runed dagger from a leather backpack.

* W C HP:Hurt Mana:Hot>
You stop using a black horn shortbow.
You skillfully wield a black runed dagger, ready to protect the weak.

* W C HP:Hurt Mana:Hot>The boots is no sheath!

* W C HP:Hurt Mana:Hot>
You are already wearing something on your back.

* W C HP:Hurt Mana:Hot>
You put a black horn shortbow in a leather backpack.

* W C HP:Hurt Mana:Hot>sneak
Ok, you'll try to move silently for a while.

* W S C HP:Hurt Mana:Hot>hide thoro
You attempt to hide yourself.

* W S C HP:Hurt Mana:Hot>west
Rocky Hills
A large marmot is here, scurrying in between the rocks.
Exits: North East South West.
The rain has stopped.

* W S C HP:Hurt Mana:Hot>east
Regin narrates 'bleh, i loose an bn at bad =P'

Heathery Valley
Exits: North East South West.
It starts to rain.

* W S C HP:Hurt Mana:Hot>hide thoro
You attempt to hide yourself.

Regin narrates 'and i dont have track =)'

Ok.

* W S C HP:Hurt Mana:Hot>
*a Man* has arrived from the east.

* W S C HP:Hurt Mana:Hot>
Regin narrates 'alltho he was lowbi.. it would have been fun..'

* W S C HP:Hurt Mana:Hot>
*a Man* leaves west.

* W S C HP:Hurt Mana:Hot>
Marrick narrates 'another warrior without track... *glare*'

* W S C HP:Hurt Mana:Hot>west
Rocky Hills
A large marmot is here, scurrying in between the rocks.
Exits: North East South West.
The rain has stopped.

* W S C HP:Hurt Mana:Hot>east
Heathery Valley
*a Man* is standing here searching for something (Shrouded).
Exits: North East South West.
It starts to rain.

* W S C HP:Hurt Mana:Hot>ba *Man*
You begin to move silently to the back of your victim...
*a Man* passes dangerously close to your hiding place.

*a Man* tries to sneak behind you!


* W S C HP:Hurt Mana:Hot>
*a Man* leaves east.


====> CUT CUT: cut out spamming around woodhall without seeing the *man*


* W C HP:Hurt Mana:Burning Move:Slow>west
Woodlands of Eregion
A bright green holly bush is growing here.
A woodpecker is here, tapping on a tree.
Exits: East West.

* W C HP:Hurt Mana:Burning Move:Slow>
Donald narrates 'yes'

* W C HP:Hurt Mana:Burning Move:Slow>west
Woodlands of Eregion
A holly bush with dark green leaves is growing here.
A tall and strong hunter is standing here.
A sparrow is flapping around on the ground.
Exits: North East West.

* W C HP:Hurt Mana:Burning Move:Slow>search quick
You begin to search ...

You have revealed *a Man*!

* W C HP:Hurt Mana:Burning Move:Slow>ba *Man*
hit *Man*
You begin to move silently to the back of your victim...

hit *Man*

* W C HP:Hurt Mana:Burning Move:Slow>
* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>
*a Man* swiftly dodges your attempt to pierce him.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>
You swiftly dodge *a Man*'s attempt to pierce you.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>
You're already fighting!

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>get bow backpack
draw bow
put dagger backpack
You get a black horn shortbow from a leather backpack.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Healthy>
You remove a black runed dagger.
You skillfully wield a black horn shortbow, ready to protect the weak.
You are too weak to use this shortbow effectively.
You barely hit *a Man*'s right foot and tickle it.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>fle
You put a black runed dagger in a leather backpack.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>
You flee head over heels.
Rocky Hills
Exits: North South West Up.

* W C HP:Hurt Mana:Burning Move:Slow>search quick
You have revealed *a Man*!
You begin to search ...

* W C HP:Hurt Mana:Burning Move:Slow>shoot *Man*
You shoot *a Man*'s right arm extremely hard.
*a Man* swiftly dodges your attempt to hit him.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>shoot *Man*
*a Man* begins some strange incantations...

You shoot *a Man*'s body very hard.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>shoot *Man*
*a Man* begins some strange incantations...

You strongly shoot *a Man*'s left leg and tickle it.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>shoot *Man*
*a Man* tries to pierce you, but your parry is successful.

*a Man* seems to avoid the fight.

You shoot *a Man*'s body extremely hard.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Fine>shoot *Man*
You shoot *a Man*'s right hand hard.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Hurt>shoot *Man*
*a Man* swiftly dodges your attempt to shoot him.
An ash arrow breaks.

* W C HP:Hurt Mana:Burning Move:Slow *a Man*:Hurt>
*a Man* escaped the fight.
*a Man* leaves south.

* W C HP:Hurt Mana:Burning Move:Slow>shoot *Man*
Shoot whom?

* W C HP:Hurt Mana:Burning Move:Slow>south
shoot *Man*
Woodlands of Eregion
A holly bush with dark green leaves is growing here.
A tall and strong hunter is standing here.
A sparrow is flapping around on the ground.
Exits: North East West.

* W C HP:Hurt Mana:Burning Move:Slow>Shoot whom?

* W C HP:Hurt Mana:Burning Move:Slow>north
Rocky Hills
Exits: North South West Up.

* W C HP:Hurt Mana:Burning Move:Slow>south
track *man*
Woodlands of Eregion
A holly bush with dark green leaves is growing here.
A tall and strong hunter is standing here.
A sparrow is flapping around on the ground.
Exits: North East West.
Rael narrates 'dragoth ford'

* W C HP:Hurt Mana:Burning Move:Slow>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Burning Move:Slow>east
Woodlands of Eregion
A bright green holly bush is growing here.
A woodpecker is here, tapping on a tree.
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Burning Move:Slow>east
Woody Hills
A squirrel scampers around here, looking for nuts from the trees.
Exits: East South West.
You suddenly notice *a Man*.
Aha, you have found your victim!

* W C HP:Hurt Mana:Burning Move:Slow>shoot *Man*
Your victim has disappeared!
*a Man* leaves west.

* W C HP:Hurt Mana:Burning Move:Slow>west
shoot *Man*
Woodlands of Eregion
A bright green holly bush is growing here.
A woodpecker is here, tapping on a tree.
Exits: East West.
You suddenly notice *a Man*.

* W C HP:Hurt Mana:Burning Move:Weak>
Your victim has disappeared!
*a Man* leaves west.

* W C HP:Hurt Mana:Burning Move:Weak>west
shoot *Man*
Woodlands of Eregion
A holly bush with dark green leaves is growing here.
A tall and strong hunter is standing here.
Exits: North East West.
You suddenly notice *a Man*.

* W C HP:Hurt Mana:Burning Move:Weak>
*a Man* swiftly dodges your attempt to shoot him.
An ash arrow breaks.
You try to hit *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Hurt>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Hurt>shoot *Man*
Bornack narrates 'well wave retireing'
You shoot *a Man*'s left leg extremely hard.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Hurt>shoot *Man*
*a Man* stops using a nasty orkish fang.
*a Man* confidently draws an orkish shortbow.

*a Man* nocks a missile in an orkish shortbow.

Saving Mahyr.

You shoot *a Man*'s body extremely hard.
*a Man* barely hits your body and tickles it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Hurt>shoot *Man*
*a Man* nocks a missile in an orkish shortbow.

Marrick narrates 'is there any charging weapon with two shits?'
You shoot *a Man*'s left leg extremely hard and shatter it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*
Rze narrates 'wave'

*a Man* swiftly dodges your attempt to shoot him.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.

* W C HP:Hurt Mana:Burning Move:Weak>
Bornack narrates 'lost age to bebis '

* W C HP:Hurt Mana:Burning Move:Weak>north
shoot *Man*
Rocky Hills
*a Man* is standing here.
Exits: North South West Up.

* W C HP:Hurt Mana:Burning Move:Weak>
*a Man* swiftly dodges your attempt to shoot him.
*a Man* panics, and attempts to flee.
*a Man* tries to climb up, but he slips.
You see *a Man* falling down.
*a Man* tries to climb up, but he slips.
You see *a Man* falling down.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>
*a Man* nocks a missile in an orkish shortbow.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*
*a Man* shoots your left leg.
Aye! You cannot concentrate any more...
You swiftly dodge *a Man*'s attempt to hit you.
*a Man* swiftly dodges your attempt to hit him.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*

*a Man* panics, and attempts to flee.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>
*a Man* nocks a missile in an orkish shortbow.

*a Man* swiftly dodges your attempt to shoot him.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves west.

* W C HP:Hurt Mana:Burning Move:Weak>west
cast 'light'*Man*
Holly Fields
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
A fallow deer is grazing peacefully here.
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Burning Move:Weak>shoot *Man*
You start to concentrate...

The grey wolf leaves west.
The grey wolf leaves west.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>
Ok.
The lightning bolt hits *a Man* with full impact.
*a Man* swiftly dodges your attempt to hit him.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*

*a Man* barely hits your right hand and tickles it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>
A fallow deer leaves west.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>shoot *Man*
*a Man* nocks a missile in an orkish shortbow.

*a Man* swiftly dodges your attempt to shoot him.
An ash arrow breaks.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Wounded>
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.

* W C HP:Hurt Mana:Burning Move:Weak>shoot *Man*
Shoot whom?

* W C HP:Hurt Mana:Burning Move:Weak>Shoot whom?
A sparrow has arrived from the south.

* W C HP:Hurt Mana:Burning Move:Weak>north
shoot *Man*
Holly Fields
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
*a Man* is standing here.
Exits: South West.

* W C HP:Hurt Mana:Burning Move:Weak>
You shoot *a Man*'s body extremely hard and shatter it.
You barely hit *a Man*'s left arm and tickle it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Bad>shoot *Man*

*a Man* panics, and attempts to flee.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Bad>
*a Man* tries to hit you, but your parry is successful.

You shoot *a Man*'s body hard and shatter it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Bad>
*a Man* panics, and attempts to flee.
*a Man* leaves south.

* W C HP:Hurt Mana:Burning Move:Weak>shoot *Man*
Shoot whom?

* W C HP:Hurt Mana:Burning Move:Weak>south
shoot *Man*
Holly Fields
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A sparrow is flapping around on the ground.
*a Man* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Burning Move:Weak>
You shoot *a Man*'s body extremely hard and shatter it.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Awful>
You swiftly dodge *a Man*'s attempt to hit you.
You barely hit *a Man*'s right arm.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Awful>shoot *Man*
*a Man* nods solemnly.
You shoot *a Man*'s left foot extremely hard and shatter it.
*a Man* is mortally wounded and will die soon if not aided.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Dying>shoot *Man*

A sparrow leaves south.

* W C HP:Hurt Mana:Burning Move:Weak *a Man*:Dying>
You shoot *a Man*'s right arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W C HP:Hurt Mana:Burning Move:Weak>info You have scored %x experience points and %t travel points.
You have scored 8011514 experience points and 38481 travel points.

* W C HP:Hurt Mana:Burning Move:Weak>recover
You search the surroundings for your missiles...

trophy #
You recover 15 missiles and put them in your quiver.

* W C HP:Hurt Mana:Burning Move:Weak>		*** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  1%,  #Morholth                 |                                      |

* W C HP:Hurt Mana:Burning Move:Slow>nar morholth rips
Ok.

* W C HP:Hurt Mana:Burning Move:Weak>exam corpse
corpse (here) : 
a pile of coins
a quiver
a water skin
a lantern
a butcher knife (battered)
a plain leather belt
an orkish shortbow
a mottled cloak (used)
a full wooden shield (used)
a pair of high boots (brand new)
a plain pair of pants (used)
a hard leather cap (brand new)
a plain shirt (used)
a cup
a large sack
a nasty orkish fang (dented)

* W C HP:Hurt Mana:Burning Move:Weak>get all.coins all.corpse

Lothlahn tells you 'clap'

* W C HP:Hurt Mana:Burning Move:Slow>
You get a pile of coins from the corpse of *a Man*.
There was 8 celeb pennies and 65 busc pennies.

* W C HP:Hurt Mana:Burning Move:Slow>search quick
Voile narrates 'clappers'
You begin to search ...



=====> I ran Shady and rented there to edit the log - then I logged back in
=====> after like 20min and talked to Moroz some...


* W C>
Moroz sniffs sadly.

* W C>gig
You giggle.

* W C>say he is 27
Ok.

* W C>say that not enuf?
Ok.

* W C>
You suddenly notice *a Man*.

* W C>
*a Man* leaves down.

* W C>search quick
You begin to search ...

Moroz says 'he is slow'

Jane narrates 'hi mumers! :)'

You didn't find anyone.

* W C>
Moroz says 'bleh'

* W C>say man
Moroz says 'wtf'
Ok.

* W C>
A little boy leaves down.

* W C>search quick
You begin to search ...

You didn't find anyone.

* W C>track *man*
You carefully examine the ground around you, looking for tracks...
Moroz says 'bn?'

Moroz leaves down.

fle
You see some tracks of *a Man* leading down
 (done less than 1 hour ago).

* W C>
You stop tracking your victim.
You flee head over heels.
PANIC! You couldn't escape!

* W C>down
The Entrance
A little boy is here, running around.
Exits: North South Up.

* W C>
Moroz has arrived from the north.

* W C>up
Tharbad's Reception
A large steel key has been left here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
Exits: South Down.

* W C>
A little boy has arrived from below.

* W C>down
The Entrance
Moroz the Half-Elf is standing here.
Exits: North South Up.
Glader narrates 'meet oermgw now everyone'

* W C>north
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief is here looking for some stranger to rob.
Exits: North East South West.
You suddenly notice *a Man*.
*a Man* leaves south.

* W C>
The thief leaves north.

* W C>south
The Entrance
Moroz the Half-Elf is standing here.
Exits: North South Up.

* W C>look n
The door is open.

* W C>clo door
Ok.

* W C>search quick
You have revealed *a Man*!
You begin to search ...

clo door
*a Man* opens the door.

*a Man* leaves north.

clo door

clo door

* W C>Ok.

* W C>It's already closed!

* W C>It's already closed!

* W C>up
Tharbad's Reception
A large steel key has been left here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A little boy is here, running around.
Exits: South Down.

* W C>look
Tharbad's Reception
A large steel key has been left here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A little boy is here, running around.

* W C>info
You are a male Silvan.
You are 69 years, 2 months, and 19 days old.
You have played 4 days (real time).
This ranks you as Mahyr the Mishapen (level 27).
You are six feet 0 and weigh ten stone and seven pounds.
Perception: vision 90, hearing 23, smell -5. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
You are carrying sixty-two pounds of equipment. Heavy, but we will manage... 
Offensive Bonus:69%, Dodging Bonus:46%, Parrying Bonus:64%.
Your armour protects 20% of your body.
You have 178/178 hit, 112/112 mana, and 112/113 movement points.
You will flee if your hit points go below 10. Your mood is wimpy.
You have scored 8,011,514 experience points and you have 38,585 travel points.
You have fought various battles for the armies of the West.
You need 638,486 exp. points and 0 travel points to reach the next level.
You have 13 lauren coins, 9 celeb pennies, and 89 busc pennies.
You are speaking Westron.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- novoid
- a critical wound at the body (bound up).
- armour

* W C>sneak
Ok, you'll try to move silently for a while.

* W S C>eq
You are using:
<wielded>            a black runed dagger (brand new)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a plain hood (brand new)
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a pair of cotton sleeves (used)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a black pair of padded boots (used)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a broad silver belt
<worn on belt>       a strange set of lock picks
<worn on belt>       a hunting knife (brand new)
<worn on belt>       an herbal kit

* W S C>
Moroz has arrived from below.

* W S C>track *man*

Darkangel narrates 'everyone'

* W S C>
You carefully examine the ground around you, looking for tracks...

Darkangel narrates 'come oermgw'

You see some tracks of *a Man* leading down
 (done less than 1 hour ago).

* W S C>down
The Entrance
Exits: North South Up.

Moroz tells you 'next time he in i spamclose'

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C>north
The door seems to be closed.

* W S C>
Moroz has arrived from above.

* W S C>ope door
Ok.

* W S C>
Rze narrates 'why ?'

* W S C>north
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

Darkangel narrates 'everyone over lvl 21'

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C>west
West Alley
A Guard is here looking for someone to abuse.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C>north
West Alley
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C>north
Northwest Corner of the Wall
Exits: East South.

Darkangel narrates 'gonna jump orcs'

time
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
According to the Sindarin calendar, it is:
Oraearon, the 17th of Nrui, Year 3016 of the Third Age.
It is the middle of the afternoon.
Real time is Mon Sep 25 17:45:52 2000 GMT.
Last reboot due to a crash at Mon Sep 25 13:28:23 2000 GMT

* W S C>
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
The Old Tower Street
Exits: East West.

Rze narrates 'where?'

Darkangel narrates 'and overkill'em :O)'
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
Before the North Gate of Tharbad
Exits: North East South West.
You suddenly notice *a Man*.
Aha, you have found your victim!

* W S C>
*a Man* leaves north.

* W S C>ba *Man*
Backstab whom?

* W S C>
*a Man* has arrived from the north.

* W S C>
*a Man* tries to sneak behind you!

* W S C>shoot *Man*
Wielding something to shoot with might help...

* W S C>speer
Arglebargle, glop-glyf!?!

* W S C>
You surprise *a Man*.
You try to pierce *a Man*, but he parries successfully.
You swiftly dodge *a Man*'s attempt to pierce you.

* W S C *a Man*:Hurt>
*a Man* panics, and attempts to flee.
*a Man* leaves north.

* W S C>
Moroz tells you 'hit him once so i can see him'

* W S C>cha m agg
Ok.

* W S C>
Andel narrates 'they west of lord, havent done lord yet'

* W S C>north
hit *Man*
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* W S C>They aren't here.
Darkangel narrates 'think they were lord?'
Rze narrates 'where r orcs?'

* W S C>south
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* W S C>south
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* W S C>track *man*
You carefully examine the ground around you, looking for tracks...

cha m wim
Darkangel narrates 'they tried old forest trap'

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>get bow backpack
draw bow
put dagger backpack
Ok.

* W S C>Moroz narrates 'in'
You get a black horn shortbow from a leather backpack.

* W S C>south
You remove a black runed dagger.
You skillfully wield a black horn shortbow, ready to protect the weak.
You are too weak to use this shortbow effectively.

* W S C>
You put a black runed dagger in a leather backpack.

* W S C>
Before the North Gate of Tharbad
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C>west
The Old Tower Street
Exits: East West.
You suddenly notice *a Man*.
Aha, you have found your victim!

* W S C>
*a Man* leaves east.
Darkangel narrates 'lets get'em''

* W S C>shoot *Man*
Shoot whom?

* W S C>east
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
*a Man* is standing here.
Exits: North South.

* W S C>shoot *Man*
Your victim has disappeared!
*a Man* leaves south.

* W S C>shoot *Man*
south
Shoot whom?

* W S C>shoot *Man*
Darkangel narrates 'come oermgw and grp up'
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>Shoot whom?

* W S C>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* W S C>south
track *man*
Before the North Gate of Tharbad
Exits: North East South West.
You suddenly notice *a Man*.

* W S C>
*a Man* leaves north.
You carefully examine the ground around you, looking for tracks...

*a Man* has arrived from the north.

*a Man* tries to sneak behind you!


You stop searching.

* W S C>shoot *Man*
You shoot *a Man*'s head very hard.
You barely hit *a Man*'s body and tickle it.

* W S C *a Man*:Hurt>shoot *Man*
You swiftly dodge *a Man*'s attempt to pierce you.

*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.

* W S C>north
shoot *Man*
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
*a Man* is standing here.
Exits: North South.

* W S C>
Your victim has disappeared!
*a Man* leaves south.

* W S C>south
shoot *Man*
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>Shoot whom?

* W S C>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* W S C>south
Before the North Gate of Tharbad
Exits: North East South West.

* W S C>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* coming from the west
 (done less than 1 hour ago).

* W S C> 

* W S C>
*a Man* has arrived from the north.

* W S C>
*a Man* tries to sneak behind you!

* W S C>west
The Old Tower Street
Exits: East West.

east
*a Man* has arrived from the east.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>
Before the North Gate of Tharbad
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C>west
The Old Tower Street
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
Before the North Gate of Tharbad
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C>
*a Man* has arrived from the west.

* W S C>
*a Man* tries to sneak behind you!

* W S C>shoot *Man*
Moroz tells you 'he was in'

You try to shoot *a Man*, but he parries successfully.
You try to hit *a Man*, but he parries successfully.

* W S C *a Man*:Hurt>shoot *Man*

*a Man* strongly pierces your right leg and tickles it.

* W S C HP:Fine *a Man*:Hurt>
You shoot *a Man*'s left arm extremely hard.

* W S C HP:Fine *a Man*:Hurt>shoot *Man*
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves east.

* W S C HP:Fine>search quick
You have revealed *a Man*!
You begin to search ...

* W S C HP:Fine>shoot *Man*

*a Man* leaves south.

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>
The citizen has arrived from the south.

* W S C HP:Fine>south
Main Street
Exits: North East South.

north
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>
Before the North Gate of Tharbad
An arrow made from a grey wood lies here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C HP:Fine>north
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C HP:Fine>south
Before the North Gate of Tharbad
An arrow made from a grey wood lies here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>search quick
You have revealed *a Man*!
You begin to search ...


shoot *Man*

* W S C HP:Fine>Darkangel narrates 'come stable fol gundor :O)'

You shoot *a Man*'s body hard.
*a Man* swiftly dodges your attempt to hit him.

* W S C HP:Fine *a Man*:Wounded>shoot *Man*
You swiftly dodge *a Man*'s attempt to pierce you.

*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves east.

* W S C HP:Fine>shoot *Man*
east
shoot *Man*
Shoot whom?

* W S C HP:Fine>
*a Man* has arrived from the east.
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.

west
shoot *Man*
You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>
Before the North Gate of Tharbad
An arrow made from a grey wood lies here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>north
shoot *Man*
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>north
Outside the North Gate of Tharbad
Exits: North South.

Gundor narrates 'YEAH FOL ME!'

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>north
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine>north
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine>east
On a Path by the Marshes
A fat rabbit sits here, chewing on some grass.
A finch flies low above the ground.
Exits: North East West.
Gundor narrates 'We go do tharbad!'

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine>west
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East South West.
You suddenly notice *a Man*.
Aha, you have found your victim!

* W S C HP:Fine>
*a Man* leaves south.

* W S C HP:Fine>shoot *Man*
Shoot whom?

* W S C HP:Fine>south
shoot *Man*
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: North East South.

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>south
Outside the North Gate of Tharbad
Exits: North South.

* W S C HP:Fine>south
Inside the North Gate of Tharbad
The corpse of the guard is lying here.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
*a Man* is standing here.
Exits: North South.
*a Man* closes the gate.

* W S C HP:Fine>shoot *Man*
*a Man* locks the gate.

Your victim has disappeared!
*a Man* leaves south.

* W S C HP:Fine>south
shoot *Man*
Before the North Gate of Tharbad
An arrow made from a grey wood lies here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
You suddenly notice *a Man*.

* W S C HP:Fine>
Your victim has disappeared!
*a Man* leaves west.

* W S C HP:Fine>west
shoot *Man*
The Old Tower Street
Exits: East West.

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>west
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

* W S C HP:Fine>west
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W S C HP:Fine>east
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

* W S C HP:Fine>west
south
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W S C HP:Fine>south
West Alley
Exits: North South.

* W S C HP:Fine>
West Alley
Exits: North East South.

* W S C HP:Fine>east
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

* W S C HP:Fine>west
West Alley
Exits: North East South.

* W S C HP:Fine>north
north
north
West Alley
Exits: North South.

* W S C HP:Fine>
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W S C HP:Fine>Alas, you cannot go that way...

* W S C HP:Fine>track *man*
You carefully examine the ground around you, looking for tracks...

*a Man* has arrived from the south.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).

* W S C HP:Fine>
* W S C HP:Fine>shoot *Man*

*a Man* leaves south.

* W S C HP:Fine>Shoot whom?

* W S C HP:Fine>east
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine>west
Moroz tells you 'he named?'
Northwest Corner of the Wall
Exits: East South.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine>east
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine>search quick
You have revealed *a Man*!
You begin to search ...

shoot *Man*

* W S C HP:Fine>
Your victim has disappeared!
*a Man* leaves west.

* W S C HP:Fine>shoot *Man*
Shoot whom?

* W S C HP:Fine>cha s q
Ok.

* W S C HP:Fine>search quick
You have revealed *a Man*!
You begin to search ...

* W S C HP:Fine>cast 'light' *Man*
You start to concentrate...

* W S C HP:Fine Mana:Burning *a Man*:Bad>
Ok.
The lightning bolt hits *a Man* with full impact.
The citizen has arrived from the east.
You try to hit *a Man*, but he parries successfully.

* W S C HP:Fine Mana:Burning *a Man*:Bad>
*a Man* pierces your body and tickles it.

cast 'light' *Man*

* W S C HP:Fine Mana:Burning *a Man*:Bad>
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.

* W S C HP:Fine Mana:Burning *a Man*:Bad>
You start to concentrate...

*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.

*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
Ok.
The lightning bolt hits *a Man* with full impact.
*a Man* is incapacitated and will slowly die, if not aided.

* W S C HP:Fine Mana:Hot *a Man*:Dying>
You hit *a Man*'s left foot extremely hard and shatter it.
You receive your share of experience.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W S C HP:Fine Mana:Hot>info You have scored %x experience points and %t travel points.
You have scored 8111514 experience points and 38585 travel points.

* W S C HP:Fine Mana:Hot>exam corpse
corpse (here) : 
a pile of coins
a quiver
a butcher knife (brand new)
a water skin
a lantern
a City Key
a stone
a plain leather belt
a nasty orkish fang (brand new)
a forest green cloak (used)
a large wooden wall shield (worn out)
a thin pair of leather gloves (worn out)
a pair of high boots (brand new)
a plain pair of pants (brand new)
a green hood (brand new)
a plain shirt (brand new)
a ring
a pair of snowshoes (used)
a green key
a longbow
an orkish shortbow
a pork-pie
a dark coloured flask
a dark coloured flask
an ash arrow
an ash arrow
an ash arrow

* W S C HP:Fine Mana:Hot>
Saving Mahyr.

* W S C HP:Fine Mana:Hot>recover
You search the surroundings for your missiles...

Moroz tells you 'lets trap him somewhere? who is it'

You recover 3 missiles and put them in your quiver.

* W S C HP:Fine Mana:Hot>
You begin to feel hungry.

* W S C HP:Fine Mana:Burning>trophy #
		*** TROPHY *** (Number Killed, Knowledge, Mobile)

   2,  2%,  #Morholth                 |                                      |

* W S C HP:Fine Mana:Burning>exam corpse
corpse (here) : 
a pile of coins
a quiver
a butcher knife (brand new)
a water skin
a lantern
a City Key
a stone
a plain leather belt
a nasty orkish fang (brand new)
a forest green cloak (used)
a large wooden wall shield (worn out)
a thin pair of leather gloves (worn out)
a pair of high boots (brand new)
a plain pair of pants (brand new)
a green hood (brand new)
a plain shirt (brand new)
a ring
a pair of snowshoes (used)
a green key
a longbow
an orkish shortbow
a pork-pie
a dark coloured flask
a dark coloured flask