Char......: Rhombuc Date......: 7 Dec 2000 Location..: Moria Situation.: just logged this char on after quite some time - was rented OOC and I thought I gonna check out Moria some o W S>south Chamber of Meditation The corpse of a packrat is lying here. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. Exits: North East West. o W S>east Shaman's Chamber The corpse of an orkish shaman is lying here. Exits: North West. o W S>west Chamber of Meditation The corpse of a packrat is lying here. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. Exits: North East West. o W S>track You carefully examine the ground around you, looking for tracks... Saving Rhômbuc. You see: - a track of an Orc coming from the east (done less than 1 hour ago). - a track of an Orc leading east (done less than 1 hour ago). - a track of an Orc coming from the north (done less than 1 hour ago). - a track of *a Hobbit* leading north (done less than 11 hours ago). - a track of *a Hobbit* coming from the west (done less than 11 hours ago). You stop searching, you don't seem to find anything else. ====> aha o W S> The Cavern Crossroads Exits: East West Up Down. o W S>track You carefully examine the ground around you, looking for tracks... You see: - a track of an Orc coming from above (done less than 1 hour ago). - a track of *a Hobbit* leading east (done less than 11 hours ago). - a track of *a Hobbit* coming from above (done less than 11 hours ago). You stop searching, you don't seem to find anything else. o W S>east Durin's Way Exits: North East West. o W S>east Durin's Way A squat and filthy troll lurks in the darkness. Exits: East West. o W S>east Durin's Way A huge stone troll looms overhead, ready to crush your body. Exits: North East South West. o W S>north Ruined Avenue Exits: North South. o W S>north Ruined Avenue Exits: North South. o W S>north Ruined Avenue A large cave troll sniffs the air, sensing an intruder is near. A huge stone troll looms overhead, ready to crush your body. Exits: North East South. o W S>north Bronze Hall A huge stone troll looms overhead, ready to crush your body. Exits: East South West. o W S>track You carefully examine the ground around you, looking for tracks... You stop searching. o W S>west End of the Sloping Passage Exits: East West. o W S>track You carefully examine the ground around you, looking for tracks... You see: <=== Uhi - a track of *a Hobbit* coming from the west (done less than 1 hour ago). - a track of an Orc coming from the east (done less than 1 hour ago). search quick You stop searching. * W S> You have revealed *a cunning Hobbit*! <=== Hi, And who are you? You begin to search ... * W S> *a cunning Hobbit* leaves east. o W S>west Sloping Passage Exits: East West. o W S>search quick You begin to search ... You didn't find anyone. o W S>east End of the Sloping Passage Exits: East West. o W S>east Bronze Hall A large cave troll sniffs the air, sensing an intruder is near. Exits: East South West. o W S>west End of the Sloping Passage Exits: East West. o W S>west Sloping Passage Exits: East West. o W S>west Bend in the Sloping Passage On the ground, there are three handfuls of narrow leaves. Exits: East South West. o W S>track *hobbit* You carefully examine the ground around you, looking for tracks... get all.arrow put all.arrow quiver You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S> You can't find any arrow. o W S> You don't have any arrow. o W S>east Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>west Bend in the Sloping Passage There are three handfuls of narrow leaves here. Exits: East South West. get all.arrow put all.arrow quiver You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S> You can't find any arrow. o W S> You don't have any arrow. o W S>search quick You begin to search ... get all You didn't find anyone. o W S> You get a handful of narrow leaves. You get a handful of narrow leaves. You get a handful of narrow leaves. o W S>east Sloping Passage Exits: East West. east You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). * W S> End of the Sloping Passage Exits: East West. west You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). * W S> Sloping Passage Exits: East West. west You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). * W S> Bend in the Sloping Passage Exits: East South West. east You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). * W S> Sloping Passage Exits: East West. east You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S>west End of the Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S> Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S>west Bend in the Sloping Passage Exits: East South West. You see some tracks of *a Hobbit* coming from the south (done less than 1 hour ago). * W S>search quick You have revealed *a cunning Hobbit*! You begin to search ... * W S>ba *Hobbit* You begin to move silently to the back of your victim... * W S> *a cunning Hobbit* leaves east. o W S>hit *Hobbit* They aren't here. o W S>east hit *Hobbit* Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). * W S>They aren't here. * W S> You suddenly notice *a cunning Hobbit*. *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S *a cunning Hobbit*:Fine> You try to pierce *a cunning Hobbit*, but she parries successfully. * W S *a cunning Hobbit*:Fine>hit *Hobbit* You're already fighting! * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* swiftly dodges your attempt to pierce her. * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* nods solemnly. * W S *a cunning Hobbit*:Fine> You swiftly dodge *a cunning Hobbit*'s attempt to pierce you. * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* swiftly dodges your attempt to pierce her. * W S *a cunning Hobbit*:Fine> *a cunning Hobbit* pierces your body very hard and tickles it. * W S HP:Fine *a cunning Hobbit*:Fine>exam mistle <=== I knew that Mistle been You see nothing special about her. <=== too Moria a lot during *a cunning Hobbit* has several bruises. <=== the last days... *a cunning Hobbit* seems to have: A deep wound at the right arm. *a cunning Hobbit* is using: <wielded> the Elven shortsword with a runic inscription (brand new); it has a soft glowing aura <worn as shield> a bejewelled shield (brand new) <worn on head> a straw hat (brand new) <worn on body> an embroidered blouse (brand new) <worn about body> a forest green cloak (brand new) <worn on arms> a fine pair of chain mail sleeves (brand new) <worn on hands> a pair of rigid leather gloves (brand new) <worn on legs> a fine pair of chain mail leggings (brand new) <worn on feet> a thin pair of rigid leather boots (brand new) <worn around neck> a bronze medallion <worn around neck> a red ruby; it has a soft glowing aura <worn on wrist> a keyring with several keys and a set of lock picks <worn on finger> a sapphire ring <worn on finger> a ring of silver <worn as belt> a gleaming belt <worn on belt> a stone <worn on belt> a sable pouch <worn on belt> a fragrant-smelling bag <worn on belt> a hooded brass lantern You attempt to peek at the inventory: a golden harp a receipt for an engraved broadsword a seed-cake a mince-pie *a cunning Hobbit* says 'hi' *a cunning Hobbit* swiftly dodges your attempt to pierce her. *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S HP:Fine *a cunning Hobbit*:Fine> *a cunning Hobbit* swiftly dodges your attempt to pierce her. You swiftly dodge *a cunning Hobbit*'s attempt to pierce you. * W S HP:Fine *a cunning Hobbit*:Fine> *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S HP:Fine *a cunning Hobbit*:Fine> You try to pierce *a cunning Hobbit*, but she parries successfully. * W S HP:Fine *a cunning Hobbit*:Fine>emote says 'nice sword' Ok. * W S HP:Fine *a cunning Hobbit*:Fine> *a cunning Hobbit* pierces your right hand hard and tickles it. * W S HP:Fine *a cunning Hobbit*:Fine>fle You stop tracking your victim. You flee head over heels. Bend in the Sloping Passage Exits: East South West. ====> some fooling around - I get salamander tails and then start ====> tracking again You suddenly notice *a cunning Hobbit*. *a cunning Hobbit* passes dangerously close to your hiding place. *a cunning Hobbit* pierces your body hard and tickles it. * W S HP:Fine *a cunning Hobbit*:Healthy>No way! You are fighting for your life! * W S HP:Fine *a cunning Hobbit*:Healthy> You try to pierce *a cunning Hobbit*, but she parries successfully. * W S HP:Fine *a cunning Hobbit*:Healthy> *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S HP:Fine *a cunning Hobbit*:Healthy>fle You flee head over heels. Mahal's Way The corpse of a packrat is lying here. Exits: East West. o W S HP:Fine>west Mahal's Way Exits: East West. o W S HP:Fine>west Durin's Chimney Exits: East West. o W S HP:Fine>west Durin's Chimney Exits: East West Down. You suddenly notice *a cunning Hobbit*. * W S HP:Fine> *a cunning Hobbit* leaves east. o W S HP:Fine>down Precarious Stair Exits: Up. o W S HP:Fine>sc 277/288 hit, 66/66 mana, and 121/141 moves. o W S HP:Fine>up Durin's Chimney Exits: East West Down. o W S HP:Fine>east Durin's Chimney Exits: East West. o W S HP:Fine>east Mahal's Way Exits: East West. o W S HP:Fine>east Mahal's Way The corpse of a packrat is lying here. Exits: East West. o W S HP:Fine>east The Western Hall Exits: North East South West. o W S HP:Fine>east Mahal's Way Exits: East West. o W S HP:Fine>west The Western Hall Exits: North East South West. o W S HP:Fine>north The Western Hall Exits: North East South. o W S HP:Fine> The sturdydoor closes quietly. <==== Muahaha, but we know better!!! o W S HP:Fine>south The Western Hall Exits: North East South West. o W S HP:Fine>east Mahal's Way Exits: East West. o W S HP:Fine>east Fallen Arch Exits: East West. o W S HP:Fine>east Mahal's Way Exits: East West. o W S HP:Fine>east Vault of the Maker Exits: East South West. o W S HP:Fine>south east The stonedoor seems to be closed. o W S HP:Fine> Lore Stairs A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. Exits: East West Up Down. o W S HP:Fine> A darkened orc tries to hit you, but your parry is successful. o W S HP:Fine a darkened orc:Healthy>down You swiftly dodge a darkened orc's attempt to hit you. o W S HP:Fine a darkened orc:Healthy>fle No way! You are fighting for your life! You swiftly dodge a darkened orc's attempt to slash you. A darkened orc tries to stab you, but your parry is successful. A darkened orc swiftly dodges your attempt to pierce him. o W S HP:Fine a darkened orc:Healthy> You flee head over heels. Vault of the Maker Exits: East South West. o W S HP:Fine>east down Lore Stairs A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. Exits: East West Up Down. o W S HP:Fine>A darkened orc tries to slash you, but your parry is successful. No way! You are fighting for your life! A darkened orc joins a darkened orc's fight. You swiftly dodge a darkened orc's attempt to hit you. o W S HP:Fine a darkened orc:Healthy> A darkened orc joins a darkened orc's fight. A darkened orc tries to hit you, but your parry is successful. o W S HP:Fine a darkened orc:Healthy>fle A darkened orc quickly approaches, trying to hit you. o W S HP:Fine a darkened orc:Healthy> You flee head over heels. Vault of the Maker Exits: East South West. o W S HP:Fine>east Lore Stairs A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. Exits: East West Up Down. A darkened orc passes dangerously close to your hiding place. o W S HP:Fine>down Bottom of Ramp Exits: West Up. o W S HP:Fine>west Accessway Exits: East West. o W S HP:Fine>west Intersection Exits: North East South West. o W S HP:Fine>west Unused Hallway Exits: East West. o W S HP:Fine>west west Brewery Exits: East West. o W S HP:Fine> Ancient Larder Exits: North East South. o W S HP:Fine>north Troll Lair A nasty troll female crouches here, with a feral look in her eyes. A nasty troll female crouches here, with a feral look in her eyes. Exits: North East South. o W S HP:Fine>east Mustering Stair A huge troll, with skin as black as pitch, glowers at you. Exits: West Up Down. o W S HP:Fine>up ba *Hobbit* Mustering Stairs *a cunning Hobbit* is resting here. <=== Hi Exits: West Down. * W S HP:Fine> You begin to move silently to the back of your victim... *a cunning Hobbit* makes a strange sound, as you place a black runed dagger in her back. * W S HP:Fine *a cunning Hobbit*:Wounded> *a cunning Hobbit* tries to pierce you, but your parry is successful. * W S HP:Fine *a cunning Hobbit*:Wounded>get bow backpack draw bow put dagger backpack *a cunning Hobbit* panics, and attempts to flee. *a cunning Hobbit* leaves down. o W S HP:Fine> You get a black horn shortbow from a leather backpack. o W S HP:Fine> You remove a black runed dagger. You skillfully wield a black horn shortbow, looking very evil-minded. o W S HP:Fine> You put a black runed dagger in a leather backpack. o W S HP:Fine>down Mustering Stair A black-skinned troll is here, fighting *a cunning Hobbit*. *a cunning Hobbit* is here, fighting a black-skinned troll. Exits: West Up Down. * W S HP:Fine> *a cunning Hobbit* panics, and attempts to flee. *a cunning Hobbit* leaves down. o W S HP:Fine>shoot *Hobbit* Shoot whom? o W S HP:Fine>down shoot *Hobbit* Mustering Stairs *a cunning Hobbit* is standing here. Exits: North East South West Up Down. *a cunning Hobbit* leaves east. o W S HP:Fine>Shoot whom? o W S HP:Fine>east shoot *Hobbit* Durin's Way Exits: East South West. o W S HP:Fine>Shoot whom? o W S HP:Fine>east Durin's Way Exits: North East South West. o W S HP:Fine>east The Central Gathering Hall A huge water-drake is coiled here. Exits: North East South West Down. o W S HP:Fine>east Durin's Way A large arrow lies on the ground. A dark orkish archer is aiming a vicious bow at you. A dark orkish archer is aiming a vicious bow at you. Exits: East West. You suddenly notice *a cunning Hobbit*. *a cunning Hobbit* leaves east. o W S HP:Fine>east Durin's Way Exits: East West. o W S>east east A Great Hall Exits: North East West. o W S> A Great Hall Exits: East West. o W S>east Durin's Bridge A dark orkish archer is aiming a vicious bow at you. Exits: North East South West. o W S>east shoot *Hobbit* A Great Hall Exits: East West. o W S>Shoot whom? o W S>east The greatdoor seems to be closed. o W S>east The greatdoor seems to be closed. o W S>east The greatdoor seems to be closed. o W S>west Durin's Bridge A dark orkish archer is aiming a vicious bow at you. Exits: North East South West. o W S>west A Great Hall Exits: East West. o W S>west A Great Hall Exits: North East West. o W S>west track *hobbit* Durin's Way Exits: East West. o W S> You carefully examine the ground around you, looking for tracks... west You stop searching. o W S>west Durin's Way A large arrow lies on the ground. A dark orkish archer is aiming a vicious bow at you. A dark orkish archer is aiming a vicious bow at you. Exits: East West. o W S> The Central Gathering Hall A huge water-drake is coiled here. Exits: North East South West Down. o W S>west Durin's Way Exits: North East South West. o W S>track *hobbit* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>east The Central Gathering Hall A huge water-drake is coiled here. Exits: North East South West Down. You hear some apparently very far noise coming from the north. You see some tracks of *a Hobbit* leading south (done less than 1 hour ago). o W S>o W S>south Granite Hallway Exits: North South West. You see some tracks of *a Hobbit* leading south (done less than 1 hour ago). o W S>south o W S> Granite Hallway Exits: North East South. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). You hear some apparently close noise coming from the east. o W S>o W S>east Small Avenue Exits: North East West. You suddenly notice *a cunning Hobbit*. Aha, you have found your victim! * W S> *a cunning Hobbit* leaves west. o W S>shoot *Hobbit* Shoot whom? o W S>west shoot *Hobbit* Granite Hallway Exits: North East South. o W S>Shoot whom? o W S> You hear some apparently very close noise coming from the east. o W S>south Granite Hallway Exits: North South West. o W S>south Chamber of Meditation A large and somewhat round fungus grows from the floor. Some tough lichen grows on the rocks. The corpse of a packrat is lying here. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. A dark orc crouches quietly, staring into the distance. Exits: North West. o W S>north Granite Hallway Exits: North South West. o W S>north Granite Hallway Exits: North East South. o W S>track *hobbit* You carefully examine the ground around you, looking for tracks... You hear some apparently close noise coming from the east. You hear some apparently rather far noise coming from the east. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S>north Granite Hallway Exits: North South West. You feel bolder. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S>north o W S> The Central Gathering Hall A huge water-drake is coiled here. Exits: North East South West Down. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>east Durin's Way A large arrow lies on the ground. A dark orkish archer is aiming a vicious bow at you. A dark orkish archer is aiming a vicious bow at you. Exits: East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>east Durin's Way Exits: East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>east o W S> A Great Hall Exits: North East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S>east A Great Hall Exits: East West. You suddenly notice *a cunning Hobbit*. Aha, you have found your victim! * W S>shoot *Hobbit* Your victim has disappeared! *a cunning Hobbit* leaves west. o W S>west shoot *Hobbit* A Great Hall Exits: North East West. You suddenly notice *a cunning Hobbit*. * W S> You shoot *a cunning Hobbit*'s left foot extremely hard and shatter it. *a cunning Hobbit* swiftly dodges your attempt to hit her. * W S *a cunning Hobbit*:Bad>shoot *Hobbit* *a cunning Hobbit* pierces your left leg hard and tickles it. * W S HP:Fine *a cunning Hobbit*:Bad> *a cunning Hobbit* panics, and attempts to flee. Your victim has disappeared! *a cunning Hobbit* leaves east. o W S HP:Fine>east shoot *Hobbit* A Great Hall Exits: East West. o W S HP:Fine>Shoot whom? * W S HP:Fine>east shoot *Hobbit* Durin's Bridge A dark orkish archer is aiming a vicious bow at you. Exits: North East South West. o W S HP:Fine>Shoot whom? o W S HP:Fine>west shoot *Hobbit* A Great Hall Exits: East West. o W S HP:Fine>Shoot whom? o W S HP:Fine>west A Great Hall Exits: North East West. o W S HP:Fine>track *hobbit* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Durin's Way Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west o W S HP:Fine> Durin's Way A large arrow lies on the ground. A dark orkish archer is aiming a vicious bow at you. A dark orkish archer is aiming a vicious bow at you. Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west The Central Gathering Hall A huge water-drake is coiled here. Exits: North East South West Down. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Durin's Way Exits: North East South West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Durin's Way Exits: East South West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>o W S HP:Fine>west Mustering Stairs Exits: North East South West Up Down. You see some tracks of *a Hobbit* leading up (done less than 1 hour ago). o W S HP:Fine>up Mustering Stair A huge troll, with skin as black as pitch, glowers at you. Exits: West Up Down. Aye! You cannot concentrate any more... You stop tracking your victim. A black-skinned troll hits your right foot very hard and tickles it. o W S HP:Fine a black-skinned troll:Healthy>fle You flee head over heels. Mustering Stairs Exits: North East South West Up Down. o W S HP:Fine>up Mustering Stair A huge troll, with skin as black as pitch, glowers at you. Exits: West Up Down. o W S HP:Fine>up Mustering Stairs Exits: West Down. o W S HP:Fine>west The sturdydoor seems to be closed. o W S HP:Fine>ope sturdydoor west It seems to be locked. o W S HP:Fine>shoot *Hobbit* The sturdydoor seems to be closed. o W S HP:Fine>Shoot whom? o W S HP:Fine>pick sturdydoor Using your lockpicks, you try to pick the lock... The lock finally yields to your skill. o W S HP:Fine>ope sturdydoor west Ok. o W S HP:Fine>shoot *Hobbit* The Western Hall *a cunning Hobbit* is standing here. Exits: North East South. * W S HP:Fine> Your victim has disappeared! *a cunning Hobbit* leaves south. o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North East South West. You suddenly notice *a cunning Hobbit*. *a cunning Hobbit* leaves north. o W S HP:Fine>Shoot whom? o W S HP:Fine>north shoot *Hobbit* The Western Hall Exits: North East South. o W S HP:Fine>Shoot whom? o W S HP:Fine>east shoot *Hobbit* Mustering Stairs Exits: West Down. o W S HP:Fine>Shoot whom? o W S HP:Fine>west The Western Hall Exits: North East South. You suddenly notice *a cunning Hobbit*. * W S HP:Fine>shoot *Hobbit* *a cunning Hobbit* leaves south. Shoot whom? o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North East South West. You suddenly notice *a cunning Hobbit*. * W S HP:Fine> Your victim has disappeared! *a cunning Hobbit* leaves north. o W S HP:Fine>south north The Western Hall Exits: North South. o W S HP:Fine>shoot *Hobbit* The Western Hall Exits: North East South West. o W S HP:Fine>Shoot whom? o W S HP:Fine>north shoot *Hobbit* The Western Hall Exits: North East South. o W S HP:Fine>Shoot whom? o W S HP:Fine>east shoot *Hobbit* Mustering Stairs Exits: West Down. o W S HP:Fine>Shoot whom? o W S HP:Fine>west The Western Hall Exits: North East South. You suddenly notice *a cunning Hobbit*. * W S HP:Fine>north Avenue of the Guard Exits: North South. o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North East South. o W S HP:Fine>Shoot whom? o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North East South West. o W S HP:Fine>Shoot whom? o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North South. o W S HP:Fine>Shoot whom? o W S HP:Fine>north The Western Hall Exits: North East South West. o W S HP:Fine>north The Western Hall Exits: North East South. You suddenly notice *a cunning Hobbit*. * W S HP:Fine>shoot *Hobbit* Your victim has disappeared! *a cunning Hobbit* leaves north. o W S HP:Fine>south The Western Hall Exits: North East South West. o W S HP:Fine>north shoot *Hobbit* The Western Hall Exits: North East South. You suddenly notice *a cunning Hobbit*. * W S HP:Fine> Your victim has disappeared! *a cunning Hobbit* leaves south. o W S HP:Fine>south shoot *Hobbit* The Western Hall Exits: North East South West. You suddenly notice *a cunning Hobbit*. * W S HP:Fine> *a cunning Hobbit* leaves east. Shoot whom? o W S HP:Fine>east shoot *Hobbit* Mahal's Way Exits: East West. o W S HP:Fine>Shoot whom? o W S HP:Fine>east shoot *Hobbit* Fallen Arch Exits: East West. o W S HP:Fine>Shoot whom? o W S HP:Fine>east shoot *Hobbit* Mahal's Way Exits: East West. o W S HP:Fine>Shoot whom? o W S HP:Fine>east Vault of the Maker Exits: East South West. o W S HP:Fine>east down Lore Stairs A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. A dark-skinned orc, born of the tunnels, draws his weapon. Exits: East West Up Down. You swiftly dodge a darkened orc's attempt to stab you. o W S HP:Fine a darkened orc:Healthy> A darkened orc slashes your head and tickles it. o W S HP:Fine a darkened orc:Healthy>No way! You are fighting for your life! A darkened orc tries to slash you, but your parry is successful. A darkened orc tries to hit you, but your parry is successful. o W S HP:Fine a darkened orc:Healthy>fle You barely hit a darkened orc's head and tickle it. o W S HP:Fine a darkened orc:Fine>PANIC! You can't quit the fight! You swiftly dodge a darkened orc's attempt to hit you. o W S HP:Fine a darkened orc:Fine> You swiftly dodge a darkened orc's attempt to hit you. o W S HP:Fine a darkened orc:Fine> A darkened orc tries to hit you, but your parry is successful. o W S HP:Fine a darkened orc:Fine>fle You flee head over heels. Tiny Chamber Exits: West Down. o W S HP:Fine>west The boulder seems to be closed. o W S HP:Fine> A darkened orc has arrived from below. A darkened orc has arrived from below. A darkened orc has arrived from below. A darkened orc has arrived from below. A darkened orc has arrived from below. A darkened orc has arrived from below. A darkened orc has arrived from below. o W S HP:Fine> A darkened orc tries to stab you, but your parry is successful. o W S HP:Fine a darkened orc:Healthy>fle You flee head over heels. PANIC! You couldn't escape! A darkened orc has arrived from below. o W S HP:Fine a darkened orc:Healthy>down No way! You are fighting for your life! You barely hit a darkened orc's head and tickle it. o W S HP:Fine a darkened orc:Fine>fle You flee head over heels. Lore Stairs Exits: East West Up Down. o W S HP:Fine>down down Bottom of Ramp Exits: West Up. ====> He was running all over, but I didnt see him anymore You see some tracks of *a Hobbit* leading south (done less than 2 hours ago). o W S HP:Fine>south Dwarven Road Exits: North West. You see some tracks of *a Hobbit* leading west (done less than 2 hours ago). o W S HP:Fine>west Dwarven Road A large arrow lies on the ground. Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 2 hours ago). o W S HP:Fine>get all.arrow put all.arrow quiver west You get a war arrow. o W S HP:Fine> You put a war arrow in a quiver. o W S HP:Fine> On a Dwarven Road Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 2 hours ago). o W S HP:Fine>west On a Dwarven Road Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 2 hours ago). o W S HP:Fine>west Dwarven Road Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 2 hours ago). o W S HP:Fine>west Dwarven Road Exits: North East West. You see some tracks of *a Hobbit* leading north (done less than 2 hours ago). o W S HP:Fine>north Troll Hall A rotten corpse is hanging here. A huge stone troll looms overhead, ready to crush your body. A large mean-looking troll is here. A strong orc is sneaking around here, trying to hide. Exits: East South. A large troll passes dangerously close to your hiding place. You see some tracks of *a Hobbit* leading east (done less than 2 hours ago). o W S HP:Fine>east The door seems to be closed. o W S HP:Fine>ope door east Ok. o W S HP:Fine>clo door Old Innrooms *a cunning Hobbit* is standing here tending wounds. Exits: West. Aha, you have found your victim! * W S HP:Fine>shoot *Hobbit* Ok. * W S HP:Fine>clo door *a cunning Hobbit* swiftly dodges your attempt to shoot her. A war arrow breaks. *a cunning Hobbit* swiftly dodges your attempt to hit her. * W S HP:Fine *a cunning Hobbit*:Wounded>shoot *Hobbit* It's already closed! *a cunning Hobbit* pierces your left arm very hard. * W S HP:Fine *a cunning Hobbit*:Wounded>clo door shoot *Hobbit* clo door shoot *Hobbit* *a cunning Hobbit* opens the door. clo door shoot *Hobbit* *a cunning Hobbit* panics, and attempts to flee. Your victim has disappeared! *a cunning Hobbit* leaves west. o W S HP:Fine>clo door Ok. o W S HP:Fine>Shoot whom? o W S HP:Fine>It's already closed! o W S HP:Fine>west Shoot whom? o W S HP:Fine>It's already closed! o W S HP:Fine>Shoot whom? o W S HP:Fine>south It's already closed! o W S HP:Fine>The door seems to be closed. o W S HP:Fine>Alas, you cannot go that way... o W S HP:Fine>get all.arrow put all.arrow quiver You can't find any arrow. o W S HP:Fine> You don't have any arrow. o W S HP:Fine>ope door west Ok. o W S HP:Fine> Troll Hall A rotten corpse is hanging here. A huge stone troll looms overhead, ready to crush your body. A large mean-looking troll is here. A strong orc is sneaking around here, trying to hide. Exits: East South. o W S HP:Fine>south Dwarven Road Exits: North East West. o W S HP:Fine>track *hobbit* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S HP:Fine>east Dwarven Road Exits: East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). ===> o W S HP:Fine>o W S HP:Fine>down A Ceremonial Hall An eyeless white rat with nasty teeth scurries about. An eyeless white rat with nasty teeth scurries about. An eyeless white rat with nasty teeth scurries about. Exits: East West Up Down. You see some tracks of *a Hobbit* leading down (done less than 1 hour ago). o W S HP:Fine>o W S HP:Fine>down The Cavern Crossroads Exits: East West Up Down. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S HP:Fine>east Durin's Way Exits: North East West. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S HP:Fine>east Durin's Way Exits: East West. Saving Rhômbuc. You see some tracks of *a Hobbit* leading east (done less than 1 hour ago). o W S HP:Fine>east Durin's Way Exits: North East South West. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S HP:Fine>north Ruined Avenue A misshapen troll stands here, stooped over on his twisted legs. Exits: North South. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S HP:Fine>north Ruined Avenue Exits: North South. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S HP:Fine>north o W S HP:Fine> Ruined Avenue A huge stone troll looms overhead, ready to crush your body. Exits: North East South. You see some tracks of *a Hobbit* leading north (done less than 1 hour ago). o W S HP:Fine>north Bronze Hall A large cave troll sniffs the air, sensing an intruder is near. Exits: East South West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west End of the Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Sloping Passage Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Bend in the Sloping Passage Exits: East South West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west End of the Twisting Tunnel Exits: East South. You see some tracks of *a Hobbit* leading south (done less than 1 hour ago). o W S HP:Fine>south Twisting Tunnel Before an Irondoor A commanding Durghash is here, cruelly appraising you. An orkish warrior of the Durghash is here, with a cruel glint in his eye. An orkish warrior of the Durghash is here, with a cruel glint in his eye. An orkish warrior of the Durghash is here, with a cruel glint in his eye. An orkish warrior of the Durghash is here, with a cruel glint in his eye. A commanding Durghash is here, cruelly appraising you. A large cave troll sniffs the air, sensing an intruder is near. A large cave troll sniffs the air, sensing an intruder is near. Exits: North South West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Wide Twisting Tunnel Exits: East West. You see some tracks of *a Hobbit* leading west (done less than 1 hour ago). o W S HP:Fine>west Wide Twisting Tunnel The corpse of *a Hobbit* is lying here. Exits: North East. ====> FUCK - and I certainly didnt get him on trophy and it seems I didnt ====> gain WPS either - so I hope it wasnt mobdeath for him You stop tracking your victim. o W S HP:Fine>exam corpse corpse (here) : a fortune in gold a hooded brass lantern a fragrant-smelling bag a sable pouch a stone a gleaming belt the Elven shortsword with a runic inscription (brand new); it has a soft glowing aura a keyring with several keys and a set of lock picks a forest green cloak (brand new) a bejewelled shield (brand new) a fine pair of chain mail sleeves (brand new) a pair of rigid leather gloves (brand new) a thin pair of rigid leather boots (brand new) a fine pair of chain mail leggings (brand new) a straw hat (brand new) an embroidered blouse (brand new) a red ruby; it has a soft glowing aura a bronze medallion a ring of silver a sapphire ring a mince-pie a golden harp o W S HP:Fine>get all corpse ====> pretty nice eq though